Tutorial material is the character images, and other material images apply. Divided into two steps when dealing with light to complete: the first is the overall color screen, with black and white and other color tools reduce the saturation of the image. The second step with the High Pass filter, etc. to make some high-texture texture overlay effects to make high-definition picture.
original
end Effects
1, open the original material, create a black and white layer overlay, modify, reduce the opacity to achieve the purpose of saturation, parameter settings as shown below .
2, create a new layer, press Ctrl + Alt + Shift + E stamp visible layers, press Ctrl + Shift + U turn into a black and white.
3, run: filter> other> High Pass, parameter settings as shown below.
4, the layer blending mode to" overlay" effect as shown below.
5, create a Hue/Saturation adjustment layer, appropriate to reduce the saturation of red, parameters and results as shown below.
6, create a new layer, back layer. Press Ctrl + Shift + U to color, run: filter> other> High Pass, slightly smaller values, determined the layer blending mode to" Soft Light" to complete the final results.
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